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We welcome engagement, partnership and collaboration, to work together on consultations and advisories, special events, programs, papers, educational and training opportunities, and other initiatives.
Let's talk about what we can do together to achieve your enterprise's goals from the UN SDG framework - towards the betterment of people, planet, as well as profit.
We leverage robust data with innovative thought-leadership to amplify and facilitate solutions for our shared planet's most entrenched challenges shared by all living on this planet.
We gather best practices and case studies shared by leaders from think-tanks, innovate industry leaders, forward-thinking academia, community organizations, and sustainability-focused governments. We use the UN SDGs as our shared solution framework.
Our digital world and our physical world are going though unprecedented upheavals. Collaboration and long-term cooperation are essential. And needed immediately.
Join us in our work making our shared planet a more just and equitable world for all.
According to Nielson, Chatri Sityodtong's ONE Championship is beating UFC in MMA - and dominating the global sports property game - at record speed. Given the power of sports as cultural identity vehicles, and the advent of eSports, what are the socioeconomic impacts?
The wellness ecotourism industry is valued at over $700 billion globally. Tourism bureaus, entrepreneurs, and travelers alike are "going to the source" where natural geographic advantages provide health benefits. Where is Taiwan's unique hotspring ecotourism growing into?
The Catalonian capital is at the leading edge of urban design, ever since Mayor Ada Colau took office in 2015. The Poblenou Superblock was part of a 500 block vision, of saving 3,500 lives annually lost in the region due to air pollution. How are other cities localizing Barcelona's example?
Various sources highlight the impact of violent video games upon society, but EdTech proponents point to COVID19's lasting effects upon pedagogy as a counterbalance and opportunity, as Gen Z and Millennials increasingly merge with their electronics. What's next?
Various sources highlight violent video game impacts upon society, but EdTech proponents point to COVID19's lasting effects, counterbalancing pedagogy with opportunity. How can societies meet Millennials and Gen Z where they're at - even as they merge en masse with electronics?